We build the products.
You bring the users.

OGStudio is a small team shipping games and apps across iOS, Android, Windows, macOS, and the web. Four products built and polished — now we're looking for publishers, UA partners, and distributors to take them further.

Our games & apps

Four products,
ready to scale.

Each one built end to end by our team — concept, art, engineering, and release. All available for publishing, licensing, or co-development.

My Barbershop gameplay — a stylised 3D barbershop with barbers cutting hair at red and white chairs

Mobile tycoon game

My Barbershop

Start with one chair, a pair of scissors, and a queue out the door. Cut, style, and shave your way to a reputation — then reinvest: upgrade stations, unlock new looks, and hire staff who keep customers moving while you're away. An idle-tycoon loop built on the small, tactile satisfaction of a good haircut.

  • iOS
  • Android
  • Unity
  • Idle tycoon
IPTV Flex interface — a dark desktop IPTV player showing channel categories, a channel list, and live sport playing

Desktop media app

IPTV Flex

The most complete IPTV player on Windows and macOS. Custom playlists, a full programme guide, movies and series, offline downloads, recording, picture-in-picture, subtitles, and one-tap screenshots — held together by AI-assisted buffering that keeps playback smooth even when the stream isn't.

  • Windows
  • macOS
  • Media player
  • AI buffering
Souq Kitchen gameplay — a stylised Arabic restaurant counter with a chef holding a shawarma wrap

Mobile cooking game

Souq Kitchen

The pace of a great time-management game with an Arabic soul. You run a shawarma counter in a busy souq: load the spit, grill to order, and build wraps against the clock as tickets stack up. Serve well, reinvest in equipment and recipes, and grow from a single street stall into the best kitchen in the city.

  • iOS
  • Android
  • Unity
  • Time management
Checkmate Challenge — a 3D chess board showing a queen move highlighted against a black king, with a level timer

Web chess game

Checkmate Challenge

Chess puzzles with a clock running. Every level drops you into a live position with one job — find the mate before time runs out. Difficulty climbs from mate-in-one to positions that need real calculation, which makes it daily training for users who want to improve and a genuinely compulsive five-minute game for everyone else.

  • Web
  • Browser
  • Chess AI
  • Puzzle

For publishers & partners

We make the product.
We need the reach.

We're a product team, not a marketing one. Our games and apps are built, polished, and ready to ship — what we're looking for is people who are good at the part we're not: getting them in front of users.

01

Publishing

Take a finished title to market under your label. Builds, source, art, and roadmap are ready to hand over — no six-month runway before launch.

02

User acquisition

Bring the media buying and we'll turn creatives and build variants around fast. We iterate on soft-launch data rather than arguing with it.

03

Distribution

Regional storefronts, OEM bundles, and platform deals — particularly for our desktop products, where the right channel matters more than the ad spend.

04

Co-development

License what we've built and reskin it, or bring us a brief and we'll build it with you. Work-for-hire and revenue-share both work for us.

Let's talk.

Tell us which of our products caught your eye, or what you're looking for. We'll come back with builds, numbers, and a straight answer on terms.

  • Full builds, metrics, and store data shared under NDA
  • Happy to sign yours before any detail changes hands
  • You'll talk to the people who built it, not a sales desk
  • Work-for-hire, revenue share, or licensing — all on the table
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